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// class user declaration.
#ifndef USER_H
#define USER_H

#include "incl.h"
#include "hmap.h"
#include "name.h"
#include "s_lang.h"
using namespace std;

class room;

class user : public name
{
private:
  // private members:
  bool   b_away;   // true if user is away.
  bool   b_online; // true if user is online.
  int    i_sock;   // user's stream socket descriptor.
  long   l_time;   // user's last activity time.
  rang   r_rang;   // user's rang ( see enum rang @ globals.h ).
  rang   r_oldr;   // user's previous rang.
  string s_id;
  string s_agnt;   // user's http user agent.
  string s_away;   // user's last away message.
  string s_col1;   // user's nick color.
  string s_mess;   // message string which has to be sent to the user.
  room*  p_room;   // pointer to the user's room.

  pthread_mutex_t mut_b_online;
  pthread_mutex_t mut_i_sock;
  pthread_mutex_t mut_l_time;
  pthread_mutex_t mut_s_mess;
  pthread_mutex_t mut_p_room;

public:
  pthread_cond_t  cond_message;
  pthread_mutex_t mut_message;

  // small inline methods:
  string get_col1()         const
  {
    return  s_col1;
  }
  string get_id()	   const
  {
    return  s_id;
  }
  void   set_id    ( string s_id   )
  {
    this -> s_id = s_id;
  }
  void   set_col1  ( string s_col1 )
  {
    this -> s_col1 = s_col1;
  }

  rang   get_rang  ( )      const
  {
    return  r_rang;
  }
  void   set_rang  ( rang   r_rang )
  {
    r_oldr = this -> r_rang;
    this -> r_rang = r_rang;
  }

  bool   new_msgs  ( )
  {
    return s_mess.empty();
  }
  // public methods:
  explicit user( string s_name );      // a standard constructor.
  ~user();			      // user destructor.

  // gets specific data of this user und stores it in
  // (*p_map_string)["nick"]. this method will be used
  // every time data has to be got from every user of a room
  // or even of the system.
  virtual void get_data( map_string *p_map_data );

  virtual bool  get_online();
  virtual void  set_online( bool b_online );
  virtual room* get_p_room();
  virtual void  set_p_room( room* p_room );
  virtual int   get_sock  ( );
  virtual void  set_sock  ( int i_sock );

  // executes a command.
  virtual void command( string &s_command );

  // gets the message and clears s_mess;
  virtual string get_mess();

  // actualizes the user's timestamp.
  virtual void  renew_stamp();

  // Here are starting methods which are mainly needed by the data<type> class.

  // appends a string to s_mess including br.
  virtual void msg_post( string *p_msg );
  virtual void get_user_list( string &s_list, string &s_seperator );
};

#endif