blob: 7023be5ffdea122ee00c26432d0b33fe3d7fa451 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
#include "../incl.h"
#ifndef SOCK_H
#define SOCK_H
#include <queue>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include "../thrd/pool.h"
#include "../reqp.h"
#include "../chat/user.h"
#ifdef LOGGING
#include "../logd.h"
#endif
using namespace std;
class sock
{
private:
// total number of server requests.
unsigned long long i_req;
bool b_run; // true while socket manager is running.
reqp *req_parser; // parses the http requests from clients.
pool *thrd_pool; // the thread pool.
#ifdef LOGGING
logd *log_daemon; // the log daemon
#endif
char *c_buffer; // char buffer!
int i_threads; // total amount of threads inside the thread pool.
pthread_mutex_t mut_hits;
public:
// creates a server socket.
int make_server_socket( int i_port );
// small inline methods:
bool get_run() const
{
return b_run;
}
bool set_run( bool b_run )
{
this->b_run = b_run;
}
sock( );
~sock( );
int read_write( int* p_sock );
int start();
// the chat stream there all the chat messages will sent through.
static void chat_stream( int i_sock, user* p_user, map<string,string> &map_params ); //<<
#ifdef NCURSES
void print_hits();
#endif
};
#endif
|