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authorPaul Buetow <paul@buetow.org>2026-02-14 13:26:48 +0200
committerPaul Buetow <paul@buetow.org>2026-02-14 13:26:48 +0200
commit8a895591820298b9b37d3f6c06c75cdb2d23806b (patch)
tree99f0dc1231cdcbd27294ef930d7beaa677716194 /internal/version/version.go
parent2736004ed92e0260153d95bf57b535b4d04ddc00 (diff)
Fix stale pixels at right edge when toggling bar layoutv0.8.3
drawFrame() only cleared the window on layout changes, leaving remainder pixels (from integer division winW/numBars) with stale content from the double-buffered back buffer. Now clears every frame per SDL2 best practice. Adds comprehensive SDL visual test harness using software renderer with pixel spot-checking for CPU, memory, network bars, and the remainder bug. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'internal/version/version.go')
-rw-r--r--internal/version/version.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/version/version.go b/internal/version/version.go
index c5ae1f2..67d9c60 100644
--- a/internal/version/version.go
+++ b/internal/version/version.go
@@ -1,4 +1,4 @@
package version
// Version is the application version (set at build time or here for development).
-const Version = "0.8.2"
+const Version = "0.8.3"