// class sock declaration. #ifndef s_sock_H #define s_sock_H #include #include #include #include #include #include #include #include #include #include #include "incl.h" #include "pool.h" #include "reqp.h" #include "thrd.h" #include "user.h" #include "logd.h" using namespace std; class sock { private: // total number of server requests. unsigned long long int i_req; bool b_run; // true while socket manager is running. reqp* req_parser; // parses the http requests from clients. pool* thrd_pool; // the thread pool. logd* log_daemon; // the log daemon // creates a server socket. virtual int make_socket( uint16_t port ); public: // small inline methods: bool get_run() const { return b_run; } bool set_run( bool b_run ) { this->b_run = b_run; } // public methods. explicit sock( ); // simple constructor. virtual int read_write( thrd* p_thrd, int filedes ); virtual int start(); // the chat stream there all the chat messages will sent through. static void chat_stream( int i_sock, user* p_user, map_string &map_params ); }; #endif