// class sock implementation. the multiplex socket implementation has been token from the // GNU C Library Examples and modified in order to fit in here ( POSIX threads etc. ). #ifndef s_sock_CXX #define s_sock_CXX #include #include "sock.h" #include "s_chat.h" #include "s_conf.h" #include "s_mutx.h" #include "s_tool.h" #include "s_lang.h" #include "s_sman.h" #include "chat.h" #include "user.h" using namespace std; sock::sock() { this->b_run = true; this->i_req = 0; this->req_parser = new reqp(); this->thrd_pool = new pool(); this->log_daemon = new logd(s_conf::get().get_val( "ACCESS_LOG" )); } void sock::chat_stream( int i_sock, user* p_user, map_string &map_params ) { string s_msg( "\n" ); pthread_mutex_lock ( &(p_user->mut_message) ); for ( int i = 0; i < PUSHSTR; i++ ) send( i_sock, s_msg.c_str(), s_msg.size(), 0 ); do { s_msg = p_user->get_mess( ); if ( 0 > send( i_sock, s_msg.c_str(), s_msg.size(), 0 ) ) p_user->set_online( false ); pthread_cond_wait( &(p_user->cond_message), &(p_user->mut_message) ); } while( p_user->get_online() ); // if there is still a message to send: s_msg = p_user->get_mess( ); if ( ! s_msg.empty() ) send( i_sock, s_msg.c_str(), s_msg.size(), 0 ); pthread_mutex_unlock( &(p_user->mut_message) ); // remove the user from its room. string s_user( p_user->get_name() ); p_user->get_p_room()->del_elem( s_user ); // post the room that the user has left the chat. p_user->get_p_room()->msg_post( new string( p_user->get_name().append( s_lang::get().get_val( "USERLEAV" ) ) ) ); s_sman::get().destroySession( p_user->get_id() ); #ifdef VERBOSE cout << s_user << " left | SessionCount: " << s_sman::get().getSessionCount() << endl; #endif p_user->~user(); } int sock::make_socket( uint16_t i_port ) { int sock; struct sockaddr_in name; // create the server socket. sock = socket (PF_INET, SOCK_STREAM, 0); if (sock < 0) { cerr << "Sock: socket error" << endl; if ( ++i_port > MAXPORT ) exit(-1); cerr << SOCKERR << i_port << endl; return make_socket( i_port ); } // give the server socket a name. name.sin_family = AF_INET; name.sin_port = htons (i_port); name.sin_addr.s_addr = htonl (INADDR_ANY); int optval=1; setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char*)&optval, sizeof(int)); if (bind (sock, (struct sockaddr *) &name, sizeof (name)) < 0) { cerr << "Sock: bind error" << endl; if ( ++i_port > MAXPORT ) exit(-1); cout << SOCKERR << i_port << endl; return make_socket( i_port ); } return sock; } int sock::read_write( thrd* p_thrd, int i_sock ) { char c_req[2048]; int i_bytes; i_bytes = read (i_sock, c_req, 2048); if (i_bytes < 0) { cerr << "Sock: read error " << endl; } else { // stores the request params. map_string map_params; // get the s_rep ( s_html response which will be send imediatly to the client // and fill map_params with request values. auto string s_temp=(string)c_req; struct sockaddr_in client; size_t size=sizeof(client); getpeername( i_sock, (struct sockaddr *)&client, &size); map_params["REMOTE_ADDR"]=inet_ntoa(client.sin_addr); map_params["REMOTE_PORT"]=ntohs( client.sin_port); string s_rep = req_parser->parse( p_thrd, string( c_req ), map_params ); // send s_rep to the client. log_daemon->log(map_params); send( i_sock, s_rep.c_str(), s_rep.size(), 0 ); // dont need those vals anymore. map_params.clear(); return 0; } return -1; } int sock::start() { auto int i_port = s_tool::string2int( s_conf::get().get_val( "SRVRPORT" ) ); int sock; fd_set active_fd_set, read_fd_set; int i; struct sockaddr_in clientname; size_t size; #ifdef VERBOSE cout << SOCKCRT << "localhost:" << i_port << endl; #endif // create the server socket and set it up to accept connections. sock = make_socket ( i_port ); if (listen (sock, 1) < 0) { cerr << "Sock: listen error" << endl; exit( EXIT_FAILURE ); } #ifdef VERBOSE cout << SOCKRDY << endl; #endif // initialize the set of active sockets. FD_ZERO (&active_fd_set); FD_SET (sock, &active_fd_set); while( b_run ) { // block until input arrives on one or more active sockets. read_fd_set = active_fd_set; if (select (FD_SETSIZE, &read_fd_set, NULL, NULL, NULL) < 0) { cerr << "Sock: select error" << endl; exit( EXIT_FAILURE ); } // service all the sockets with input pending. for ( i = 0; i < FD_SETSIZE; i++ ) if ( FD_ISSET (i, &read_fd_set) ) { if ( i == sock ) { // connection request on original socket. i_req++; int new_sock; size = sizeof (clientname); new_sock = accept (sock, (struct sockaddr *) &clientname, &size); if (new_sock < 0) { cerr << "Sock: accept error" << endl; close ( new_sock ); } #ifdef VERBOSE cout << CONNECT << i_req << " " << inet_ntoa( clientname.sin_addr ) << ":" << ntohs ( clientname.sin_port ) << endl; #endif FD_SET (new_sock, &active_fd_set); } else { thrd_pool->run( (void*) new thrd( i ) ); FD_CLR( i, &active_fd_set ); } } } } #endif