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-rw-r--r--sock.cpp238
1 files changed, 0 insertions, 238 deletions
diff --git a/sock.cpp b/sock.cpp
deleted file mode 100644
index fb041fb..0000000
--- a/sock.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-// class sock implementation. the multiplex socket implementation has been token from the
-// GNU C Library Examples and modified in order to fit in here ( POSIX threads etc. ).
-
-#ifndef s_sock_CXX
-#define s_sock_CXX
-
-#include <unistd.h>
-
-#include "sock.h"
-#include "s_chat.h"
-#include "s_conf.h"
-#include "s_mutx.h"
-#include "s_tool.h"
-#include "s_lang.h"
-#include "s_sman.h"
-#include "chat.h"
-#include "user.h"
-
-using namespace std;
-
-sock::sock()
-{
- this->b_run = true;
- this->i_req = 0;
- this->req_parser = new reqp();
- this->thrd_pool = new pool();
- this->log_daemon = new logd(s_conf::get().get_val( "ACCESS_LOG" ));
-}
-
-void
-sock::chat_stream( int i_sock, user* p_user, map_string &map_params )
-{
- string s_msg( "\n" );
-
- pthread_mutex_lock ( &(p_user->mut_message) );
-
- for ( int i = 0; i < PUSHSTR; i++ )
- send( i_sock, s_msg.c_str(), s_msg.size(), 0 );
-
- do
- {
- s_msg = p_user->get_mess( );
- if ( 0 > send( i_sock, s_msg.c_str(), s_msg.size(), 0 ) )
- p_user->set_online( false );
- pthread_cond_wait( &(p_user->cond_message), &(p_user->mut_message) );
- }
- while( p_user->get_online() );
-
- // if there is still a message to send:
- s_msg = p_user->get_mess( );
- if ( ! s_msg.empty() )
- send( i_sock, s_msg.c_str(), s_msg.size(), 0 );
-
- pthread_mutex_unlock( &(p_user->mut_message) );
-
- // remove the user from its room.
- string s_user( p_user->get_name() );
- p_user->get_p_room()->del_elem( s_user );
-
- // post the room that the user has left the chat.
- p_user->get_p_room()->msg_post( new string( p_user->get_name().append( s_lang::get().get_val( "USERLEAV" ) ) ) );
- s_sman::get().destroySession( p_user->get_id() );
- #ifdef VERBOSE
- cout << s_user << " left | SessionCount: " << s_sman::get().getSessionCount() << endl;
- #endif
-
- p_user->~user();
-}
-
-int
-sock::make_socket( uint16_t i_port )
-{
- int sock;
- struct sockaddr_in name;
-
- // create the server socket.
- sock = socket (PF_INET, SOCK_STREAM, 0);
- if (sock < 0)
- {
- cerr << "Sock: socket error" << endl;
-
- if ( ++i_port > MAXPORT )
- exit(-1);
-
- cerr << SOCKERR << i_port << endl;
- return make_socket( i_port );
- }
-
- // give the server socket a name.
- name.sin_family = AF_INET;
- name.sin_port = htons (i_port);
- name.sin_addr.s_addr = htonl (INADDR_ANY);
- int optval=1;
-
- setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char*)&optval, sizeof(int));
-
- if (bind (sock, (struct sockaddr *) &name, sizeof (name)) < 0)
- {
- cerr << "Sock: bind error" << endl;
-
- if ( ++i_port > MAXPORT )
- exit(-1);
-
- cout << SOCKERR << i_port << endl;
- return make_socket( i_port );
- }
-
- return sock;
-}
-
-int
-sock::read_write( thrd* p_thrd, int i_sock )
-{
- char c_req[2048];
-
- int i_bytes;
- i_bytes = read (i_sock, c_req, 2048);
-
- if (i_bytes < 0)
- {
- cerr << "Sock: read error " << endl;
- }
-
- else
- {
- // stores the request params.
- map_string map_params;
-
- // get the s_rep ( s_html response which will be send imediatly to the client
- // and fill map_params with request values.
- auto string s_temp=(string)c_req;
- struct sockaddr_in client;
- size_t size=sizeof(client);
-
- getpeername( i_sock, (struct sockaddr *)&client, &size);
-
- map_params["REMOTE_ADDR"]=inet_ntoa(client.sin_addr);
- map_params["REMOTE_PORT"]=ntohs( client.sin_port);
-
-
- string s_rep = req_parser->parse( p_thrd, string( c_req ), map_params );
- // send s_rep to the client.
- log_daemon->log(map_params);
-
- send( i_sock, s_rep.c_str(), s_rep.size(), 0 );
-
- // dont need those vals anymore.
- map_params.clear();
-
- return 0;
- }
-
- return -1;
-}
-
-int
-sock::start()
-{
- auto int i_port = s_tool::string2int( s_conf::get().get_val( "SRVRPORT" ) );
-
- int sock;
- fd_set active_fd_set, read_fd_set;
- int i;
- struct sockaddr_in clientname;
- size_t size;
-
-#ifdef VERBOSE
- cout << SOCKCRT << "localhost:" << i_port << endl;
-#endif
-
- // create the server socket and set it up to accept connections.
- sock = make_socket ( i_port );
-
- if (listen (sock, 1) < 0)
- {
- cerr << "Sock: listen error" << endl;
- exit( EXIT_FAILURE );
- }
-
-#ifdef VERBOSE
- cout << SOCKRDY << endl;
-#endif
-
- // initialize the set of active sockets.
- FD_ZERO (&active_fd_set);
- FD_SET (sock, &active_fd_set);
-
- while( b_run )
- {
- // block until input arrives on one or more active sockets.
- read_fd_set = active_fd_set;
- if (select (FD_SETSIZE, &read_fd_set, NULL, NULL, NULL) < 0)
- {
- cerr << "Sock: select error" << endl;
- exit( EXIT_FAILURE );
- }
-
- // service all the sockets with input pending.
- for ( i = 0; i < FD_SETSIZE; i++ )
- if ( FD_ISSET (i, &read_fd_set) )
- {
- if ( i == sock )
- {
- // connection request on original socket.
- i_req++;
- int new_sock;
- size = sizeof (clientname);
- new_sock = accept (sock,
- (struct sockaddr *) &clientname,
- &size);
-
- if (new_sock < 0)
- {
- cerr << "Sock: accept error" << endl;
- close ( new_sock );
- }
-
-#ifdef VERBOSE
- cout << CONNECT << i_req << " "
- << inet_ntoa( clientname.sin_addr )
- << ":"
- << ntohs ( clientname.sin_port )
- << endl;
-#endif
-
- FD_SET (new_sock, &active_fd_set);
- }
-
- else
- {
- thrd_pool->run( (void*) new thrd( i ) );
- FD_CLR( i, &active_fd_set );
- }
- }
- }
-}
-
-#endif