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Diffstat (limited to 'sources/simulator/VSMenuItemStates.java')
| -rw-r--r-- | sources/simulator/VSMenuItemStates.java | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/sources/simulator/VSMenuItemStates.java b/sources/simulator/VSMenuItemStates.java deleted file mode 100644 index fe69d92..0000000 --- a/sources/simulator/VSMenuItemStates.java +++ /dev/null @@ -1,135 +0,0 @@ -/* - * Copyright (c) 2008 Paul C. Buetow, vs@dev.buetow.org - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * All icons of the icons/ folder are under a Creative Commons - * Attribution-Noncommercial-Share Alike License a CC-by-nc-sa. - * - * The icon's homepage is http://code.google.com/p/ultimate-gnome/ - */ - -package simulator; - -/** - * The class VSMenuItemStates. Used by the VSSimulator to update the - * "simulator" bar of the VSSimulatorFrame. - * - * @author Paul C. Buetow - */ -public class VSMenuItemStates { - /** The serial version uid */ - private static final long serialVersionUID = 1L; - - /** The pause state. */ - private volatile boolean pause; - - /** The replay state. */ - private volatile boolean replay; - - /** The reset state. */ - private volatile boolean reset; - - /** The start state. */ - private volatile boolean start; - - /** - * Instantiates a new VSMenuItemStates object. - * - * @param pause the pause state - * @param replay the replay state - * @param reset the reset state - * @param start the start state - */ - public VSMenuItemStates(boolean pause, boolean replay, boolean reset, - boolean start) { - this.pause = pause; - this.replay = replay; - this.reset = reset; - this.start = start; - } - - /** - * Sets the pause state. - * - * @param pause the new pause state - */ - public void setPause(boolean pause) { - this.pause = pause; - } - - /** - * Sets the replay state. - * - * @param replay the new replay state - */ - public void setReplay(boolean replay) { - this.replay = replay; - } - - /** - * Sets the reset state. - * - * @param reset the new reset state - */ - public void setReset(boolean reset) { - this.reset = reset; - } - - /** - * Sets the start state. - * - * @param start the new start state - */ - public void setStart(boolean start) { - this.start = start; - } - - /** - * Gets the pause state. - * - * @return the pause state - */ - public boolean getPause() { - return pause; - } - - /** - * Gets the replay state. - * - * @return the replay state - */ - public boolean getReplay() { - return replay; - } - - /** - * Gets the reset state. - * - * @return the reset state - */ - public boolean getReset() { - return reset; - } - - /** - * Gets the start state. - * - * @return the start state - */ - public boolean getStart() { - return start; - } -} |
