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authorPaul Buetow <paul@buetow.org>2026-03-03 23:47:05 +0200
committerPaul Buetow <paul@buetow.org>2026-03-03 23:47:05 +0200
commitff4102a1881ed8a9ea322bc2d8146c8a7ece9efb (patch)
treee0dd5914c20cc268ae6d13e5d8bb085faebc7d45
parent4a621671749db8e13ebbb23953385a9f69317036 (diff)
timer: remove unnecessary else in GetStatus
-rw-r--r--internal/timer/operations.go6
1 files changed, 3 insertions, 3 deletions
diff --git a/internal/timer/operations.go b/internal/timer/operations.go
index 52e5d3e..3de7f97 100644
--- a/internal/timer/operations.go
+++ b/internal/timer/operations.go
@@ -57,10 +57,10 @@ func GetStatus() (string, error) {
if state.Running {
elapsed := (state.ElapsedTime + time.Since(state.StartTime)).Round(time.Second)
return fmt.Sprintf("Status: Running\nElapsed Time: %s", elapsed), nil
- } else {
- elapsed := state.ElapsedTime.Round(time.Second)
- return fmt.Sprintf("Status: Stopped\nElapsed Time: %s", elapsed), nil
}
+
+ elapsed := state.ElapsedTime.Round(time.Second)
+ return fmt.Sprintf("Status: Stopped\nElapsed Time: %s", elapsed), nil
}
func ResetTimer() (string, error) {