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authorPaul Buetow <paul@buetow.org>2026-03-01 15:12:41 +0200
committerPaul Buetow <paul@buetow.org>2026-03-01 15:12:41 +0200
commit1db8546d34bbefa89e4c64a0d76401a9d35377c9 (patch)
treee1bd59f97db52e5614e80ce97608696e5857ea22 /gemfeed/2023-01-23-why-grapheneos-rox.gmi.tpl
parentda4affd2b41019f36697fcd8463f8d8a833b3d7a (diff)
fixes
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@@ -124,7 +124,7 @@ A pure Linux phone, e.g. with Ubuntu Touch installed, e.g. on a PinePhone, Fairp
=> https://ubuntu-touch.io/ Ubuntu Touch
=> https://en.wikipedia.org/wiki/Linux_for_mobile_devices More Linux distributions for mobile devices
-But here, Google Play would not be sandboxed; you could not configure individual network permissions and storage scopes like in GrapheneOS. Pure Linux-compatible phones usually come with a crappy camera, and the battery life is generally pretty bad (only a few hours). Also, no big tech company pushes the development of Linux phones. Everything relies on hobbyists, whereas multiple big tech companies put a lot of effort into the Android project, and a lot of code also goes into the Android Open-Source project.
+But here, Google Play would not be sandboxed; you could not configure individual network permissions and storage scopes like in GrapheneOS. Pure Linux-compatible phones usually come with a crappy camera, and the battery life is generally pretty bad (only a few hours). Also, no big tech company pushes the development of Linux phones. Everything relies on hobbyists, whereas multiple big tech companies put a lot of effort into the Android project, and a lot of code also goes into the Android Open-Source project.
Currently, pure Linux phones are only a nice toy to tinker with but are still not ready (will they ever?) to be the daily driver. SailfishOS may be an exception; I played around with it in the past. It is pretty usable, but it's not an option for me as it is partial a proprietary operating system.