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authorPaul Buetow <paul@buetow.org>2021-10-02 21:57:26 +0300
committerPaul Buetow <paul@buetow.org>2021-10-02 21:57:26 +0300
commitf34c4b2361b2d7d62f2d90b50cf12de0fbb53113 (patch)
treeb768bd10c524523311b401594128e1d879ea8362
parentd98be7fce542b2632128d192b95e5bcde924db65 (diff)
Publishing new version
-rw-r--r--gemfeed/2021-09-12-keep-it-simple-and-stupid.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/gemfeed/2021-09-12-keep-it-simple-and-stupid.md b/gemfeed/2021-09-12-keep-it-simple-and-stupid.md
index 96dcba6c..4e4229d4 100644
--- a/gemfeed/2021-09-12-keep-it-simple-and-stupid.md
+++ b/gemfeed/2021-09-12-keep-it-simple-and-stupid.md
@@ -83,7 +83,7 @@ Not to mention, keeping things simple and stupid also reduces the potential mali
[https://thevaluable.dev/kiss-principle-explained/](https://thevaluable.dev/kiss-principle-explained/)
-# Then KISS is not KISS anymore
+# When KISS is not KISS anymore
There is, however, a trap. The more you spend time with things, the more these things feel natural to you and you become an expert. The more you become an expert, the more you introduce more abstractions and other clever ways of doing things. For you, things seem to be KISS still, but another person may not be an expert and might not understand what you do. One of the fundamental challenges is to keep things really KISS. You might add abstraction upon abstraction to a system and don't even notice it until it is too late.