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authorPaul Buetow <paul@buetow.org>2021-10-02 21:56:54 +0300
committerPaul Buetow <paul@buetow.org>2021-10-02 21:56:54 +0300
commit8e2856d206f378b19274b41e1d6316e57a152601 (patch)
tree0a9d0f48594918874a405c83399bf220690c05ba
parent1b5628366ecb947869292d4328ccc4fdb3448666 (diff)
fix
-rw-r--r--gemfeed/2021-09-12-keep-it-simple-and-stupid.gmi2
1 files changed, 1 insertions, 1 deletions
diff --git a/gemfeed/2021-09-12-keep-it-simple-and-stupid.gmi b/gemfeed/2021-09-12-keep-it-simple-and-stupid.gmi
index 4bba80df..106a486d 100644
--- a/gemfeed/2021-09-12-keep-it-simple-and-stupid.gmi
+++ b/gemfeed/2021-09-12-keep-it-simple-and-stupid.gmi
@@ -83,7 +83,7 @@ Not to mention, keeping things simple and stupid also reduces the potential mali
=> https://thevaluable.dev/kiss-principle-explained/
-# Then KISS is not KISS anymore
+# When KISS is not KISS anymore
There is, however, a trap. The more you spend time with things, the more these things feel natural to you and you become an expert. The more you become an expert, the more you introduce more abstractions and other clever ways of doing things. For you, things seem to be KISS still, but another person may not be an expert and might not understand what you do. One of the fundamental challenges is to keep things really KISS. You might add abstraction upon abstraction to a system and don't even notice it until it is too late.