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Removed all Raft-related code as it was not working properly:
- Removed VSRaftProtocol.java implementation
- Removed all Raft test files
- Removed Raft example/demo files
- Removed Raft documentation
- Removed Raft simulation files (.dat)
- Removed Raft scripts
- Updated VSRegisteredEvents to remove Raft registration
- Updated SimulationBuilder to remove RAFT constant
- Updated SimulationFactory to remove Raft methods
- Updated SimulationBuilderTest to remove Raft tests
- Updated pom.xml to remove Raft test configurations
The protocol had issues with leader election not completing in GUI mode.
🤖 Generated with Claude Code
https://claude.ai/code
Co-Authored-By: Claude <noreply@anthropic.com>
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- Fixed HeadlessSimulationEngine to use correct task manager from receiving process
- Reduced message delays for testing (10-50ms instead of 500-2000ms)
- Fixed process ID method call (getProcessID not getProcessId)
- Improved message delivery scheduling to ensure tasks go to the right task manager
This resolves message delivery issues where messages were sent but not received.
BasicMulticast test now passes, but 12 protocol tests still failing.
🤖 Generated with Claude Code
https://claude.ai/code
Co-Authored-By: Claude <noreply@anthropic.com>
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- Moved test-protocols.sh, test-quick.sh, test-verbose.sh to scripts/
- Updated references in README.md and docs/testing-guide.md
- Fixed HeadlessSimulationRunner to properly run simulations to completion
- Fixed message delivery timing (now respects 500-2000ms delays)
- Added proper process time synchronization
- Fixed HeadlessProtocolRunner to exit cleanly
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
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Several bugfixes.
New feauture: Boolean: sim.periodic
A lot of more which i forgot!
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