| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-27 | Narrow replay task visibility fix | Paul Buetow | |
| 2026-03-27 | Extend raft replay with recover and later crash | Paul Buetow | |
| 2026-03-27 | Extend Raft replay to 60 seconds | Paul Buetow | |
| 2026-03-27 | sr: fix Raft replay leader election | Paul Buetow | |
| 2026-03-27 | sr: retune Raft replay for faster reelection | Paul Buetow | |
| 2025-06-22 | Remove all Raft protocol code | Paul Buetow | |
| Removed all Raft-related code as it was not working properly: - Removed VSRaftProtocol.java implementation - Removed all Raft test files - Removed Raft example/demo files - Removed Raft documentation - Removed Raft simulation files (.dat) - Removed Raft scripts - Updated VSRegisteredEvents to remove Raft registration - Updated SimulationBuilder to remove RAFT constant - Updated SimulationFactory to remove Raft methods - Updated SimulationBuilderTest to remove Raft tests - Updated pom.xml to remove Raft test configurations The protocol had issues with leader election not completing in GUI mode. 🤖 Generated with Claude Code https://claude.ai/code Co-Authored-By: Claude <noreply@anthropic.com> | |||
| 2025-06-22 | Fix message delivery in headless test environment | Paul Buetow | |
| - Fixed HeadlessSimulationEngine to use correct task manager from receiving process - Reduced message delays for testing (10-50ms instead of 500-2000ms) - Fixed process ID method call (getProcessID not getProcessId) - Improved message delivery scheduling to ensure tasks go to the right task manager This resolves message delivery issues where messages were sent but not received. BasicMulticast test now passes, but 12 protocol tests still failing. 🤖 Generated with Claude Code https://claude.ai/code Co-Authored-By: Claude <noreply@anthropic.com> | |||
