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diff --git a/src/main/java/examples/CreateSimpleRaftSimulation.java b/src/main/java/examples/CreateSimpleRaftSimulation.java
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-package examples;
-
-import simulator.*;
-import core.*;
-import prefs.*;
-import events.*;
-import events.internal.*;
-import events.implementations.*;
-import serialize.VSSerialize;
-import java.io.*;
-
-/**
- * Creates a simple working Raft simulation.
- * The key insight: Raft protocol uses HAS_ON_SERVER_START, so when servers
- * are activated via VSProtocolEvent, the protocol's onServerStart() method
- * will be called automatically.
- */
-public class CreateSimpleRaftSimulation {
-
- private static final String RAFT_PROTOCOL = "protocols.implementations.VSRaftProtocol";
-
- public static void main(String[] args) throws Exception {
- // Initialize
- VSDefaultPrefs prefs = new VSDefaultPrefs();
- prefs.fillWithDefaults();
- VSRegisteredEvents.init(prefs);
-
- // Create frame and simulator
- VSSimulatorFrame frame = new VSSimulatorFrame(prefs, null);
- VSSimulator simulator = new VSSimulator(prefs, frame);
- frame.addSimulator(simulator);
-
- // Access visualization via reflection
- java.lang.reflect.Field vizField = VSSimulator.class.getDeclaredField("simulatorVisualization");
- vizField.setAccessible(true);
- VSSimulatorVisualization viz = (VSSimulatorVisualization) vizField.get(simulator);
-
- // Add more processes - we want 5 total (3 servers, 2 clients)
- while (viz.getNumProcesses() < 5) {
- java.lang.reflect.Method addProcessMethod = VSSimulatorVisualization.class.getDeclaredMethod("addProcess");
- addProcessMethod.setAccessible(true);
- addProcessMethod.invoke(viz);
- }
-
- VSTaskManager taskManager = viz.getTaskManager();
-
- // Activate Raft SERVERS on processes 0, 1, 2
- // Since Raft uses HAS_ON_SERVER_START, onServerStart() will be called automatically!
- System.out.println("Creating Raft server activations...");
- for (int i = 0; i < 3; i++) {
- VSProtocolEvent serverEvent = new VSProtocolEvent();
- serverEvent.setProtocolClassname(RAFT_PROTOCOL);
- serverEvent.isClientProtocol(false); // Server mode
- serverEvent.isProtocolActivation(true); // Activation
-
- // Activate at time 0
- VSTask task = new VSTask(0, viz.getProcess(i), serverEvent, false);
- taskManager.addTask(task);
- System.out.println(" - Server " + i + " will activate at time 0");
- }
-
- // Activate Raft CLIENTS on processes 3, 4
- // Clients will react to server heartbeats and start sending requests
- System.out.println("\nCreating Raft client activations...");
- for (int i = 3; i < 5; i++) {
- VSProtocolEvent clientEvent = new VSProtocolEvent();
- clientEvent.setProtocolClassname(RAFT_PROTOCOL);
- clientEvent.isClientProtocol(true); // Client mode
- clientEvent.isProtocolActivation(true); // Activation
-
- // Activate clients a bit later so servers have time to elect leader
- VSTask task = new VSTask(300 + (i-3)*100, viz.getProcess(i), clientEvent, false);
- taskManager.addTask(task);
- System.out.println(" - Client " + (i-3) + " will activate at time " + (300 + (i-3)*100));
- }
-
- // Add crash/recovery to demonstrate leader re-election
- System.out.println("\nAdding failure scenarios...");
-
- // Crash server 0 at time 1000
- VSProcessCrashEvent crash = new VSProcessCrashEvent();
- VSTask crashTask = new VSTask(1000, viz.getProcess(0), crash, false);
- taskManager.addTask(crashTask);
- System.out.println(" - Server 0 will crash at time 1000");
-
- // Recover server 0 at time 1500
- VSProcessRecoverEvent recover = new VSProcessRecoverEvent();
- VSTask recoverTask = new VSTask(1500, viz.getProcess(0), recover, false);
- taskManager.addTask(recoverTask);
- System.out.println(" - Server 0 will recover at time 1500");
-
- // Save simulation
- File outputFile = new File("saved-simulations/raft-simple.dat");
- outputFile.getParentFile().mkdirs();
-
- VSSerialize serialize = new VSSerialize();
- serialize.saveSimulator(outputFile.getAbsolutePath(), simulator);
-
- frame.dispose();
-
- System.out.println("\n===========================================");
- System.out.println("Simple Raft simulation saved successfully!");
- System.out.println("===========================================");
- System.out.println("\nFile: " + outputFile.getAbsolutePath());
- System.out.println("\nWhat happens in this simulation:");
- System.out.println("1. Time 0: Three Raft servers start and begin leader election");
- System.out.println("2. Time ~150-300: One server becomes leader (watch for election messages)");
- System.out.println("3. Time 300: First client activates and starts sending requests");
- System.out.println("4. Time 400: Second client activates and starts sending requests");
- System.out.println("5. Time 1000: Server 0 crashes, triggering new leader election");
- System.out.println("6. Time 1500: Server 0 recovers and rejoins as follower");
- System.out.println("\nTo run the simulation:");
- System.out.println("1. java -jar target/ds-sim-1.0.1-SNAPSHOT.jar");
- System.out.println("2. File -> Open -> saved-simulations/raft-simple.dat");
- System.out.println("3. Click 'Run' and watch the Raft consensus in action!");
- System.out.println("\nLook for:");
- System.out.println("- REQUEST_VOTE and VOTE_RESPONSE messages during elections");
- System.out.println("- APPEND_ENTRIES messages (heartbeats) from leader");
- System.out.println("- CLIENT_REQUEST messages and their processing");
-
- System.exit(0);
- }
-} \ No newline at end of file